BESOL is not a monolith, although the exterior image of the megacorporation, though new to the galaxy, is that of a cohesive, although foul and powerful presence, the interior is a consistent push and pull between all the different economic blocks, and deeper, between individual living blocks. This is where you come in.

Jurnbhrutun pulsed, information raced through its body. It was an agonizing ecstasy that it had felt for ages, from the very roots kilometers underneath the ground, up the bulbous facility, the thousand prongs outwards, and all the way to the stem atop the pike. Its hulking body was magnificent, every waking moment of this existence would be an afront to many gods, but to this being, it was the apex.
The cause of this ecstasy was a tremendous news, inputted from the bowls, shot through the internal main communications spine, it was a tremendous shiver, in equal parts to the importance of the news: Development, an edge over the others, an advantage amongst all of BESOL... S U C C E S S

However, news spread faster than even a superbeing like Jurnbhrutun. While its spines writhed, and the muscles of the tall pillar of flesh that was its "Face", the news leaked out. A small agent, undetected within its living block, quickly took an underground express towards another block, then another, and another. Eventually, it lead to a prominent player within BESOL: The House of the Elevated Rising Sun.

Soon, BESOL-O were already within the hidden ranks of the black markets. Whilst BESOL organs raked in fat profits within those daring enough to enhance themselves beyond the norms of common humanity, with these corrupting yet powerful adaptations, others from the powers that be awaited for those that were daring even more, to cooperate within internal intrigues within those that produced the sought-after, but taboo products.
Soon, you'd be found. You'd be told of a secret operation, a quick insertion and extraction, of a powerful and valuable development within a location, inside BESOL's very own capital planet. Remuneration was fat, either in adaptation or in cash, to those willing to descend to the depths of the wretched monoliths.


I will be allowing 4 people to enter this event, preferably decently fast posters (1 day preferable, 3 days max). This is a character RP, infiltrating a BESOL Living Block and extracting a powerful sample of Neural BioMetallics. Bring whoever you want, but keep it at most at supersoldier level. The opening post can be you arriving at one of the living blocks.

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  • Brank and Namek replied to this.
    • Best Answerset by Gose

    Brank
    The group quickly scuttled towards the still smoldering hole in the wall, jumping into it with haste. The being scuttled across the ceiling menacingly as it did before, hurling the orange metal spears towards the group. As Aileas too gets in, the creature jumps towards the hole, its speed is like that of a bullet, but misses the hardlight swordsman narrowly.

    The hole is a narrow tube not much unlike the one that you got in from, thick cables form the walls, rushing along, the tunnel quickly gives way from the rugged tubes to white clean streaks of the semi-organic metal, and red pulsating synthetic matter underneath. You almost lose your footing as the gravity slowly fades away from the location, the epicenter of the phenomena being a precipice of red strains of muscle-like threads, and thin multicolor beams shooting upwards as far as the eye can see.

    The group does not miss the beat, in a hurry you adapt yourself to the low gravity environment and propel upwards, leaving behind any force that chased you through the tight maintenance corridors. You reach a specific point pointed out by Azel, and together pull of a cover from the wall, revealing another maintenence corridor. You sprint across it and the floor starts shaking, a faint hum is heard across the walls, until you finally reach the designated extraction room.

    Seemingly, just a common room home to a few machinery of unknown function, one of the walls lay torn apart, with a large white cone protuding from within, the almost unbearably loud noise of the torrential rain outside can be heard slipping through the gap between the object and the wall, as it hisses a thick plume of white vapor and opens the frontal top bit of the cone, revealing an interior that you miss no time to enter. The craft closes hermetically behind you, and you are shoved backwards by an intense acceleration.


    ...

    After considerably less time than the initial journey, you feel the craft slow down and be pulled upwards. You are greeted then to a large atrium, biomechanical arms surround the craft suspended above a puddle of material being blasted with high-powered lasers. Azel and her group hand over the case with the syringe they extracted, and a few other homonculi of mishapen features hand the group and Aileas their payment, allowing them to leave the living block.

    Gose

    It had been a long journey of systemhopping, hearing the whirr of the jumpdrive of his hardlight ship behind him as it wound down, the craft finally arriving in the system.

    "Almost there.. One more jump."

    It spooled up, and he hopped through space, appearing above the BESOL world with a flash of light, the yellow-glowing hardlight encapsulating the tiny core like a semitransparent hull around the engine of a vehicle. Its gravitational thrusters brought it in-line for a descent into the atmosphere as its fusion torches purst out stream-trails of golden plasma.

    And after some flight, his craft landed, cracking against the ground with little flakes of hardlight dissipating away. With a flash, the rest of the hardlight shatttered away, the thick armoured core of the fightercraft clacking flat against the ground as the Noble stepped out of the core and into the hangar.

    He glew a gold-yellow colour, his 'hair' short and thick as his glowing eyes seemed to look in every direction they could at once. He wore robes of a pilot, with a large metal pack on his back that seemed to stab into his back, towards his core. His face was chiseled with fake muscle and jawbone, and he has wide shoulders and a tall stature. Unlike most nobles, he had two pairs of arms.

    "Who here am I to speak with?" he spoke out, his voice regal and complex but sparsed with bits of gruffness.

      Gose

      A slick and fast vessel arrived at the region of BESOL. It was a stealth vessel, completely black in color, without any decorations or notable features that could link it to any faction of sorts. The woman in charge of this infiltration mission looked at the planet as they approached, quickly going to their destined living block.

      "What a wretched planet, too bad the boss isn't here, he would've loved it."

      As they arrived at the living block, they began to dock. As their doors opened, the woman in charge stepped out, with 8 personnel following behind her. She wore complete body armor, a black headpiece covering vital parts of her face, and a big part of what seemed to be a tattoo, but you can't make out what it is.

      Her armor, and everyone in her crew, were equipped with high-grade shields, katanas, and many more small gadgets at a quick glance. Two of them even had backpacks and were carrying cases. They seem to be well prepared, at least for the things they knew about.

      She didn't speak yet, not even to the other people who might be arriving (If we are at the same location.)
      All she did was wait till she was spoken to.

        Brank Namek
        The capital system of BESOL was a moderately filled one. Movement was evident between three core planets, and a couple ships FTL'ed in and out of the system periodically. They were designs not of BESOL - likely local ships, and some were BESOL designs, characteristically large smooth constructs of monolithic plates painted with the iconic red markings in a foreign language.

        Approach was usual, they went without trouble overhead the core planet. From far away, it was a golden marble with spirals of darkness rising up into space. Now, it was overcome mostly with clouds, making it almost look like a miniature gas giant if it weren't for the tips of the large towers, poking through a sea of black, white, and slight brown colours. It was to the top of one of these towers they went. They were cleared for approach, and the ships were housed within a large hangar composed of much of the same white material.

        Upon unloading, they were met with a small detachment of three beings. They were large gorilla-like beings with four prominent and muscular arms. Their torso rose up with a monolithic plate with symbols painted upon them, coronated into something that appeared to be an inset head, obscured by a helmet, though, this being BESOL, this distinction was likely non-existent. The beings beckoned the mercenaries into another room deeper into the pike.

        The location was vacant except from the odd guard of much the same build as their guides, and the consistent moderate humming of machinery, a noise omnipresent within Living Blocks, which quickly became white noise in the back of your heads. You made way into a room and were left alone in a room with a large white table in the center and a monitor inset into the opposite wall.

        The monitor flashed into life with a magnetic humm, and displayed their contractor. The being was a large human head with lips removed, shoved into the ground in a way that the lower jaw was obscured. Its eyes cried a black oil, the rightmost's iris was replaced with some kind of attachment which wiggled as the eye twitched. The head was crowned with hairs of tubes that rose up into a machine from a crack into the being's head. It spoke, the voice was not far from human, nor far from machine:

        I am Hurrensthreack of the House of the Elevated Rising Sun. I thank you for agreeing to come here, despite my lack of details for the following mission thus far.````
        Your mission is of the nature of corporate warfare. You are to infiltrate another living block belonging to Jurnbhrutun and extract a sample of valuable BioMetallics recently developed by their scientists. My forces have already extracted the location of the samples, which seem to be located at the topmost floor of their block's basis levels.
        You are to leave with a provided ship within a provided unmarked BioSuit. You shall use the cover of the rain to bypass the Living Blocks's sensors and infiltrate through the coolant systems, through their factories, and into their laboratories.
        Extracting the sample shall raise alarms, you shall quickly escape through an adjacent informational spine, and be extracted by a discardable underwater vehicle I will provide. Timing and infiltration is of utmost importance, the longer you avoid being detected the least resistance you shall face, as their industrial layer will just have ended their cooling cycle.
        Since you are not of BESOL, I may provide this valuable insight: Make sure to not let the outside rain or water touch you, and discard the biosuits as soon as you are clear from the water.

        If there are any questions, I may respond. You have one hour to prepare until the ship leaves.

        Small holographic pannels, clearly not of BESOL design, were provided with data relevant to the operation.

          Gose Brank

          Azel, the woman in charge, followed this odd being without question, with her crew following behind her. She glared at the other hired team, how can one be stealthy with glowing eyes, she wondered. Nonetheless, she shall try her best to cooperate. As they followed the odd being, she made a lackluster attempt at what some call 'small talk'

          "So... Glowy eyes, where are you from...?"

          Once they arrived at the destined room, she took place at the table, alongside 2 of her crewmates. The rest stood behind them. Once the monitor sprung to life, Azel was taken aback by the contractor. What an odd, being, she read the files where some of their appearances were described. But seeing them in real life and in motion...

          One of her crewmates who stood behind the chairs began to record the meeting, only the sound, which was being distorted just to keep complete anonymity. Azel listened well, and the 2 who were seated beside her were writing things down. After the briefing, Azel studied the holographic panels and continued to glare at the other hired team.

          "So... What are your thoughts on this mission?" She said to the man with the glowy eyes, in a somewhat commanding tone.

            Gose Namek

            The Alaaxi noble scoffed at the 'nickname' bestowed upon him, lifting up his chin and looking down at the woman.

            "I am an Alaaxi from the Kingdom of Alaaxi. A Noble, no Less."

            He kept walking along with the group, listening in until he was prompted again.

            "I'm sure it will go smoothly, so long as all involved do their jobs well. If you worried about the glow emenating from me-"

            He stopped for a moment, and closed his eyes in strain as the light began to flicker and falter, the 'shell' of the man becoming a matte yellow colour, and the glow in his eyes subsiding into smooth yellow spheres that let off no excess light. He exhaled a deep breath after holding this a moment, the breath an exhale of yellow light and the flickers of heat from his core, as the brightness returned to him.

            "I can do that for decently long periods of time. So provided I do not overheat."

              Brank

              Azel smiled for a moment. "How neat, that eye of yours. Since we will be cooperating together, should I refer to you as Alaaxi from now on?" She said, in a more friendly tone. She was impressed that A Noble would do a job like this, making themselves vulnerable, instead of hiding away and sending people to do it for them.

              "And how do you want to handle this mission? I prefer to go stealthy as long as possible, and only fight unless necessary. Using load weaponry would only reveal our presence, which is why I opted to use blades.

              Just wondering, do your eyes play such a big role in cooling you down? Hope you don't mind my bluntness." She said as she shifted her way on the table, sitting down on top of it as her crew prepared with the information handed to them, and began to light up a smoke.

                Brank Namek
                With both the teams prepared, they were beckoned back towards a lower type of hangar through a relatively cramped elevator which chugged along surprisingly smoothly for the heavy industrial feel of the structure. The elevator appeared into a large hangar, not too dissimilar to the one that you parked your ships in, occupied with a few more BESOL employees that went around doing their tasks, almost all of them with some kind of bizarre augmentation that aided their work as much as made them interestingly weird.

                Besides the ship, your Bio-Suits, as promised. They were larger than your bodies and opened like a gaping maw exposing a soft interior of some kind of pink-ish fabric, the external was made of the white plates similar to many other things, a BioMetallic analogue to metal or steel? You climbed onto the suits like the usual exoskeleton, they comfortably housed even those wearing armor already. They enveloped the whole being in an embrace, squeezing hard at the joints and then releasing as it completely sealed off the exterior, cyclying its own atmosphere with a device that was clearly not made by BESOL, but still was integrated into the suit like a tumor that jutted off the back.

                You boarded the BESOL transport. It was a ship no bigger than 100 meters long, with large cannisters hanging off its sides. What it transported was of little matter to you, but you found your temporary stay in an internal atrium, its bottom retrofitted with a gate that could be opened with the push of a button, and a small screen that displayed the outside world amidst a mess of thick black cables that pulsated and enamel-white plates. The ship lifted off the ground, hovering, and then bolted off the hangar with haste, for the rains drew nigh.

                After the initial strain of keeping oneself afoot at the rapidly accelerating vehicle, you could look through the monitor to see the outside. Underneath the white and black mountainous ranges of clouds pierced through by the large towers was a world immersed in darkness. There was no rain yet, but the expansiveness of the seas was darkened as the sunlight was blocked by the thick black clouds. Sudden thunderbolts lit up the landscape and revealed agitated seas as winds likely blew heavily outside in preparation for the ungodly downpour, the thick and black mist that hanged above the whole planet only got denser and denser as they approached the tower.

                Their objective of infiltration was initially a small strand that pierced the sky far away, as it drew closer they saw it not too dissimilar to the one they just left. A massive foundation manifested out of the agitated and corrupt waters,rising from the center was a thick tower, easily passable as a space elevator if this was another planet, but alas, just the standard living block for this planet.
                You drew closer.
                The space amidst the enamel plates painted with dark red symbols became apparent, an amalgam of black metals, tubes, and various devices, dishes, and struts that jutted outwards, broken by a singular disturbing sight: A large eye with a deep black iris that watched the ship as it came, underneath the whites were tiny ducts barely visible. The cyclopic eye watched the ship with intent, it did not dwarf it with size, but its presence was frightening, to see such a familiar organ in such a displaced location was unsettling, as the whole place was.

                Then, the camera grew a bit obfuscated. Then a bit more, large globules accumulated on its surface: Droplets. It had begun. The hatch underneath your feet receeded and revealed the seas underneath you, besides the large foudation, a barely visible but gigantic pipe was apparent, rising smokes from the base were quickly dissipating on the winds and the incoming drizzle, soon to be rain. It was now or never to jump.

                  Namek
                  Gose

                  "Call me Aileas." he promptly responded to Azel. "My eyes vent heat, but they are not the primary way of doing such. My mouth and holes along my back are the main ways I may lose excess thermal energy."

                  After a moment more of talking, he began to set off, stepping into the fleshy suit with a face and noise of disgust. He rode the transport silently, staring off into the wall, hands clasped behind his back the best he could reach, and simply let out exhales once in a while, a thin cloud of warmth and light following suit.

                  As they ever-approached the target tower, Aileas stepped forwards, towards Azel, and shook his head.
                  "I swear to the Monarchs that if even a single drop of that forsaken liquid touches my core, i'll slaughter the one who hired me on this mission. But, this suit should keep me dry, no?" he spoke, mostly to himself. "So, Human. What say we jump to our watery graves and make this quest absolute?"

                  Peering into the waters below from above the hatch, he raised his fist up beside his head and shook it, mockingly, then fell backwards into the watery abyss.

                  • Gose replied to this.

                    Gose @Brank

                    Azel and her crew began to set off, following closely behind Aileas, and stepping into the fleshy suits. Azel, just like Aileas, was slightly disgusted by this suit. As they rode the transport, she stood next to Aileas silently.

                    She smiles as he complains about the liquid. Even if he spoke to himself, she couldn't let herself from making a comment herself. "I have the very same sentiment, Aileas. However, even if I would want to slaughter them, I believe I would be dead from a single droplet, as a human." She was probably right, and you could sense some slight fear in her, but that wouldn't stop her from this mission.

                    She nodded to her crew as Aileas jumped first, Azel and her crew followed closely behind. Some of her crew hesitated slightly but had faith in their leader.

                      Namek Brank
                      The descent is from a great height. About 2 kilometers above the monolithic foundations of the building, the pipes are visible but a hard part to land on directly, you jump out of the ship amidst the soft sounds of starting rainfall, as the large eye closes itself in response to the rain. You are thrown into freefall and the world falls into silence, occupied by nothing but the softest hints of wind brushing against the large BioSuit.

                      Then impact, You hit against the water with might, and are blown back into the soft cushioning of the suit. The suit inflates in response and absorbs a good portion of the shockwave, water raises in a splash and you quickly sink down and down, dragged by the bizarre viscosity of the liquid, not quite as fluid as expected but much more fluid than it appeared. There is no trouble, even in the agitated seas, in rising up towards the lip of the pipe, as the water slowly rises to meet it.

                      The rain accentuates more, what was a drizzle once you dropped is now full rain, the towers in the distance already occulted by the drops. You are wiser than to see how much stronger it'll get, as such, you run down the pipe with haste and make way into the inside of the factory. As you progress down the pipe, the rain besides you only grows louder and louder in volume. A piece of scaffolding allows you to descend deeper into the pipe, as an automatic gate bars the water from venturing deeper with you with its bluish metal teeth. Despite the safety of the gate, the rain can still be heard from outside.

                      The scaffold opens up to a tremendously large atrium, square pillars rise up to a high ceiling that you came from, dissapearing into the darkness. It must be one of the water reservoirs, empty as promised. Far away, machinery seems to unfold from an opposite wall, slowly stretching itself into the large atrium and spraying all walls with a substance. The rain outside is thunderous even in here, and the machine doesn't seem to follow any particular security functions.

                        Gose
                        Namek

                        Aileas grunted as he slammed against the water, bouncing inside the suit with ease. Keeping silent, he grabbed onto the pipe and heaved himself up- although not without trouble. His feet stepped through the wetness of the pipe as he arrived at the watergate, pushing through and into the Atrium.

                        With a silent scoff, he brought up his sword-arm in a wide arc, slicing cleanly through the suit as it fell into a heap around him, the alaaxi shuddering and shaking around as he stepped out of the sopping pile. With a flick of his 'wrist', the driplets of toxic water were slung off of his blade's edge. His head turned behind him, towards Azel, his glowing lips curled up into a half-smirk.

                        "Well then, Human friend. Might we set off on our mission?"

                          Gose Brank

                          As Azel leaped from the sky, and dove into the ocean of toxic liquid, she tried to stay calm. She has done many different kinds of missions, but this was a rather unique experience. She descended into the pipe, closely following Aileas with her crew close behind her. As they were separated from the water with these gates, she was still rather worried.

                          Once they were in the water reservoirs, she looked around for a potential way out. She exited the suit with care, making sure not even a single drip touches her body. Her crew tried to do the same, but one drip fell on the head of one of them.

                          As the machinery revealed itself, Azel looked at Aileas with an annoyed expression. "I don't think this is a good sign, I suspect it is preparing for the toxic liquid.

                          Have you seen a way out yet? Maybe from where the machinery came from?"

                            Brank Namek
                            The machinery continues its toil as though you weren't there, unaware of your presence as yet from now. They crawl on metal railings that extrude outwards from the darkness in telescoping manners, carrying a bulbous bulk amidst the center spraying cones of content onto the dry wall.

                            The droplet of liquid falls atop the man's head. Nothing happens. Perhaps the dangers were overstated, or only towards the beings crafted by BESOL? It quickly nestles within the scalp.

                            The suits flop downwards at the floor, flaccid from the strain of the impact, as well as by design of their expendable nature. A putrid smell fills the air, a mix of what smells like gasoline and an acrid stench, sizzling from the suit in thin wisps of white content. One'd presume that it was the liquid doing its work, already eroding the suits away from exposure.

                            The atrium lay ahead of the group. Towards the machinery's direction was an access shaft that went upwards. This large holding area was for the coolant liquid, and would not be filled for a few hours, as the machinery went into dormancy for the next industrial cycle. You are reminded of the existence of the rain, the booming only grows louder, the ground underneath your feet trembles from the cascades of water hitting the sturdy foundation of the monolithic tower, yet it doesn't seem to relent, only growing louder and more violent. At this point, you get the impression that being under fire would be preferable than crushed by the weight of this violent rainfall.

                            Time was of the essence. The group needed to get moving now, or risk internal security catching them idling within the tower before they were even close to the laboratories, which, according to the map, were a few hundred meters almost directly upwards.

                              4 days later

                              Gose Namek
                              "Looks like the machines came from that access shaft. That's where we need to go" replied Aileas, walking further into the room.

                              He searched around, careful to avoid direct sightlines as he hoped to find a way up into the access shaft. After a while, he stepped towards the middle of the room and searched for some sort of ledge to grab or ladder to take, then sent an electric signal to the small booster jets on his wrists and feet, signalling them to rocket him several feet into the air.

                              Yellow shot beneath him as hot plasma scorched the metal at his feet, pushing him just over half a dozen feet into the air, over two metres. As he hung in the air, he looked towards the nearest ledge to grab onto, and prepared the jumpdrive hooked to his back.

                              And with a flash, he blinked in and out of existance.

                                Gose Brank

                                Azel nodded in agreement, as she had the very same idea. The machinery must be fragile, and be hidden away safely as the water floods in. She also looked around, checking if magnets stuck to the walls and pillars. She signals her crew to look around and find a way to reach the top.

                                If the walls were magnetic, she and her crew would use them to run upwards with their magnetic equipment. If it weren't the case, their suits can give off strong pulses, which would fling them in the desired direction. Upwards, if needed. They made haste, as time is of the essence.

                                • Gose replied to this.
                                  6 days later

                                  Brank Namek
                                  The access shaft was no glorious tunnel. It was a tight space, filled by either machinery or pipes that ran across is length, with consideration for the movement of perhaps one person of below average size. The fit was tight, but still, all could make through, as the walls and pipes were all lightly or strongly magnetic, movement upwards was not difficult.
                                  Buzzing static filled the air as you went upwards. Finally, you came upon a hatch which undid itself with relative ease, opening your atrium to what was described as an "Industrial area" with a strong gust of wind upwards. It was quickly revealed to you the nature of the environment you stepped into.

                                  Thick cables ran across a narrow square tunnel, only broken through by large coils that jutted out of the walls, periodically flickering. The air was filled with static, holographic devices were hardly readable and electronics tempted to give out before automatic systems brought their voltage into normality. This was the tower's main transistor array, connecting the majority of the energy production to the majority of the energy consumption through one main jugular that they just so happened to stumble upon.

                                  Transitioning within the area was tricky. It was kept at a lower atmospheric pressure, thus breathing was hard outside of the suits. Some spaces were cramped, and some were open but filled with exposed electric devices that threatened to disintegrate whoever touched them. After a few minutes of careful advances, you come upon a tall circular room populated by numerous access tunnels, with hundreds of boxes jutting out the sides, barely accessible, and a large fan at the very top.
                                  Circulating one of the boxes which lay open along roughly the centerline of the room are three humanoids. They are stubby but of bulky build, sporting various equipment tied to them by the way of belts and pouches, with a few boxes scattered around them. They speak, their voices barely audible through the thin atmosphere and the bizarre language of the beings, but understood by translators provided by your contractor.

                                  "Gawdamned meggots, ther' eatin' thru the conductive systum, boogers luv' the taste o' it a'reckon." - One of them expresses with frustation, meanwhile, another one, that seems to be doing no work but watching over, replies:

                                  "Nah, don't think that's it. Must be the labs above, they be makin' all kinds of nasty shit up there, some get here, fo'sho."
                                  They show no signs at stopping discussing what made them have to fix that junction box, but nevertheless, they sit right besides the tunnel you take to get into the labs.

                                    5 days later

                                    Gose @Brank

                                    The crew was quite content with the magnetic walls, making the job a little easier, however, they still moved carefully. One misstep could risk the entire mission or their lives. Once all gathered near the hatch, they moved forward. Azel and her crew disabled a few pieces of electric equipment integrated into their armor, which could get the risk of getting electrified more likely.

                                    Once they get to the circular room, Azel and her crew quickly tried to get out of view from these 3 humanoids, closely listening to their conversation. Once she recognized the situation, she pondered for a moment.

                                    She suggested to Aileas a way to distract them, by throwing a small object into one of the numerous tunnels. Since they search for a maggot of sorts, they might be drawn to the location. As time goes on, Azel and her crew slowly get tired over time, thanks to the atmosphere.

                                      4 days later

                                      Gose Namek

                                      Aileas dimmed down slightly, holding back his light to avoid becoming a beacon for the three humanoids to look at. He nodded to Azel.

                                      "I can... I can form something up, give me some time to reposition. When they... get distracted, you'd better decide quickly. What you want to do with them, that is. Be it striking them down, or running past them. I'll catch up with you." he replied, his voice turning into a slight slurring tone, some of his words melding together.

                                      He began to sprint off into one of the side tunnels, soft plumes of hot air cushioning his footsteps from the hard ground, giving him a much quieter sense of movement. Once he was a ways away from Azel and her crew, he began to draw from his power reserves. With a soft, quiet wincing, cracks began to form around one of his wrists, crackling slowly as his face contorted into an expression of pain, and agony. After a few more moments, his left hand fell from his arm, into his right; light and heat poured out of the cavity left behind like a cloud, the approximate of bleeding, although it was more beneficial than when a human were to bleed. He pulled back his shoulder, and chucked it as hard as he could deep into the tunnel, aiming to hit a metal pipe around the corner from the humanoids in order to produce a loud clang.

                                      The hole in his wrist quickly formed over with a very thin layer of hardlight, and he turned around, returning to a sprint back to Azel, hoping to make it away before the three humanoids discovered him at the source of the noise.

                                      • Gose replied to this.
                                        4 days later

                                        Namek Brank
                                        There are a few seconds of quietness as the light travels down the cable-laiden hall, before it hits a large and prominent pipe in the end painted with different numbers and codes and the likes. A loud clang echoes from down the hall, followed by the noise of a loud voltaic arc, as the hardlight piece deflects off the pipe and connects with one of the exposed transformers. The noise is thunderous and the hall is lit for a split second.

                                        Safe to say, their attention was gotten, the initial clang tilts one of their heads: "Hey, I heard so--" -but before the one watching over can finish his sentence, the arc silences him. There are a few moments of quietness, before the three of them look at eachother. A split second of awkwardness sets in, the one that was operating the junction box then intervenes:

                                        "Well, durned thang's probabably dead now. We gotta get a move on fore' they send us to fix whatever broke down ther'"
                                        The one watching tries to get a reply out, but the first one hushes him: "Ain't our problem now lad". They deliver a few tools to metal cases, and close the box, before heading off down through one of the exits and dissapearing within the darkness, none the wiser.

                                        Without anything to block your path, you push onwards and onto another narrow tunnel filled to the brim with thick cables and the occassional exposed ultra-high voltage transformer, or random metal pipe carrying god-knows-what fluid through the building. Eventually, you climb upwards again, and reach a small offshoot in what appears to be an endless shaft upwards, exposing a singular small door. You open with difficulty, as it has seemingly been closed for a long while, and reveal the laboratories you looked for, the door closing behind you as the rushing wind into the low pressure shaft drags it.

                                        It is a violent contrast with all of what you have seen until now. The laboratories are blindingly white, formed of large marble-like square panels, separated by small streaks of hidden cabling and vents, or simply metal. It is like a large corridor, on one side, the walls are dragged downwards diagonally into large diagonal slits built like parallelograms into the ground, with little concern for accessibility, the walls of these slits are lined with cylinders filled with green liquid, shapes floating amidst them. On the other side, large hexagonic plates move behind thick glasses, carrying pulsing flesh amidst their ivory white structure, or different kinds of tissue.
                                        At the very end of the room, there is a large half-cyllinder embedded diagonally into the wall, several consoles build along its side of into the walls that flank it, a shape floating amidst its thick green liquid, it appears that that is your target.

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